/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef INCLUDED_SVX_SDRHITTESTHELPER_HXX
#define INCLUDED_SVX_SDRHITTESTHELPER_HXX

#include <svx/svxdllapi.h>


// #i101872# new Object HitTest as View-tooling


class Point;
class SdrObject;
class SdrPageView;
class SdrLayerIDSet;
class SdrObjList;
namespace sdr::contact { class ViewObjectContact; }
namespace basegfx
{
class B2DPoint;
class B2DVector;
}
namespace drawinglayer::primitive2d { class Primitive2DContainer; }


// Wrappers for classic Sdr* Mode/View classes

SVXCORE_DLLPUBLIC SdrObject* SdrObjectPrimitiveHit(
    const SdrObject& rObject,
    const Point& rPnt,
    const basegfx::B2DVector& rHitTolerance,
    const SdrPageView& rSdrPageView,
    const SdrLayerIDSet* pVisiLayer,
    bool bTextOnly,
    /// allow getting back an evtl. resulting primitive stack which lead to a hit
    drawinglayer::primitive2d::Primitive2DContainer* pHitContainer = nullptr);

SVXCORE_DLLPUBLIC SdrObject* SdrObjListPrimitiveHit(
    const SdrObjList& rList,
    const Point& rPnt,
    const basegfx::B2DVector& rHitTolerance,
    const SdrPageView& rSdrPageView,
    const SdrLayerIDSet* pVisiLayer,
    bool bTextOnly);


// the pure HitTest based on a VOC

bool ViewObjectContactPrimitiveHit(
    const sdr::contact::ViewObjectContact& rVOC,
    const basegfx::B2DPoint& rHitPosition,
    const basegfx::B2DVector& rLogicHitTolerance,
    bool bTextOnly,
    /// allow to get back the stack of primitives that lead to the hit
    drawinglayer::primitive2d::Primitive2DContainer* pHitContainer);


#endif // INCLUDED_SVX_SDRHITTESTHELPER_HXX

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