Assimp  v3.1.1 (June 2014)
File List
Here is a list of all files with brief descriptions:
o*ai_assert.h
o*AndroidJNIIOSystem.h
o*anim.hDefines the data structures in which the imported animations are returned
o*BaseImporter.h
o*camera.hDefines the aiCamera data structure
o*cexport.hDefines the C-API for the Assimp export interface
o*cfileio.hDefines generic C routines to access memory-mapped files
o*cimport.hDefines the C-API to the Open Asset Import Library
o*color4.hRGBA color structure, including operators when compiling in C++
o*color4.inlInline implementation of aiColor4t<TReal> operators
o*config.hDefines constants for configurable properties for the library
o*DefaultLogger.hpp
o*defs.hAssimp build configuration setup
o*dox.hGeneral documentation built from a doxygen comment
o*Exporter.hppDefines the CPP-API for the Assimp export interface
o*Importer.hppDefines the C++-API to the Open Asset Import Library
o*importerdesc.haiImporterFlags, aiImporterDesc implementation
o*IOStream.hppFile I/O wrappers for C++
o*IOSystem.hppFile system wrapper for C++
o*light.hDefines the aiLight data structure
o*Logger.hppAbstract base class 'Logger', base of the logging system
o*LogStream.hppAbstract base class 'LogStream', representing an output log stream
o*material.hDefines the material system of the library
o*material.inlDefines the C++ getters for the material system
o*matrix3x3.hDefinition of a 3x3 matrix, including operators when compiling in C++
o*matrix3x3.inlInline implementation of the 3x3 matrix operators
o*matrix4x4.h4x4 matrix structure, including operators when compiling in C++
o*matrix4x4.inlInline implementation of the 4x4 matrix operators
o*mesh.hDeclares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures
o*metadata.hDefines the data structures for holding node meta information
o*NullLogger.hppDummy logger
o*poppack1.h
o*postprocess.hDefinitions for import post processing steps
o*ProgressHandler.hppAbstract base class 'ProgressHandler'
o*pstdint.h
o*pushpack1.h
o*quaternion.hQuaternion structure, including operators when compiling in C++
o*quaternion.inlInline implementation of aiQuaterniont<TReal> operators
o*scene.hDefines the data structures in which the imported scene is returned
o*texture.hDefines texture helper structures for the library
o*types.hBasic data types and primitives, such as vectors or colors
o*vector2.h2D vector structure, including operators when compiling in C++
o*vector2.inlInline implementation of aiVector2t<TReal> operators
o*vector3.h3D vector structure, including operators when compiling in C++
o*vector3.inlInline implementation of aiVector3t<TReal> operators
\*version.hFunctions to query the version of the Assimp runtime, check compile flags, ..