 ai_assert.h | |
 AndroidJNIIOSystem.h | |
 anim.h | Defines the data structures in which the imported animations are returned |
 BaseImporter.h | |
 camera.h | Defines the aiCamera data structure |
 cexport.h | Defines the C-API for the Assimp export interface |
 cfileio.h | Defines generic C routines to access memory-mapped files |
 cimport.h | Defines the C-API to the Open Asset Import Library |
 color4.h | RGBA color structure, including operators when compiling in C++ |
 color4.inl | Inline implementation of aiColor4t<TReal> operators |
 config.h | Defines constants for configurable properties for the library |
 DefaultLogger.hpp | |
 defs.h | Assimp build configuration setup |
 dox.h | General documentation built from a doxygen comment |
 Exporter.hpp | Defines the CPP-API for the Assimp export interface |
 Importer.hpp | Defines the C++-API to the Open Asset Import Library |
 importerdesc.h | aiImporterFlags, aiImporterDesc implementation |
 IOStream.hpp | File I/O wrappers for C++ |
 IOSystem.hpp | File system wrapper for C++ |
 light.h | Defines the aiLight data structure |
 Logger.hpp | Abstract base class 'Logger', base of the logging system |
 LogStream.hpp | Abstract base class 'LogStream', representing an output log stream |
 material.h | Defines the material system of the library |
 material.inl | Defines the C++ getters for the material system |
 matrix3x3.h | Definition of a 3x3 matrix, including operators when compiling in C++ |
 matrix3x3.inl | Inline implementation of the 3x3 matrix operators |
 matrix4x4.h | 4x4 matrix structure, including operators when compiling in C++ |
 matrix4x4.inl | Inline implementation of the 4x4 matrix operators |
 mesh.h | Declares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures |
 metadata.h | Defines the data structures for holding node meta information |
 NullLogger.hpp | Dummy logger |
 poppack1.h | |
 postprocess.h | Definitions for import post processing steps |
 ProgressHandler.hpp | Abstract base class 'ProgressHandler' |
 pstdint.h | |
 pushpack1.h | |
 quaternion.h | Quaternion structure, including operators when compiling in C++ |
 quaternion.inl | Inline implementation of aiQuaterniont<TReal> operators |
 scene.h | Defines the data structures in which the imported scene is returned |
 texture.h | Defines texture helper structures for the library |
 types.h | Basic data types and primitives, such as vectors or colors |
 vector2.h | 2D vector structure, including operators when compiling in C++ |
 vector2.inl | Inline implementation of aiVector2t<TReal> operators |
 vector3.h | 3D vector structure, including operators when compiling in C++ |
 vector3.inl | Inline implementation of aiVector3t<TReal> operators |
 version.h | Functions to query the version of the Assimp runtime, check compile flags, .. |