/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v1812                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

scale   1;

vertices
(
    ( 0.0  0.0  -0.01)
    ( 0.04 0.0  -0.01)
    ( 0.04 0.15  -0.01)
    ( 0.0  0.15  -0.01)
    ( 0.0  0.0   0.01)
    ( 0.04 0.0   0.01)
    ( 0.04 0.15   0.01)
    ( 0.0  0.15   0.01)

    ( 0.04  0.0  -0.01)
    ( 0.5 0.0  -0.01)
    ( 0.5 0.04  -0.01)
    ( 0.04  0.04  -0.01)
    ( 0.04  0.0   0.01)
    ( 0.5 0.0   0.01)
    ( 0.5 0.04   0.01)
    ( 0.04  0.04   0.01)
);

blocks
(
    hex (0 1 2 3 4 5 6 7) (16 60 1) simpleGrading (1 1 1)
    hex (8 9 10 11 12 13 14 15) (180 16 1) simpleGrading (1 1 1)
);

edges
(
);

boundary
(
    inlet
    {
        type patch;
        faces
        (
            (3 7 6 2)
        );
    }
    wall1
    {
        type wall;
        faces
        (
            (0 4 7 3)
            (1 5 4 0)
        );
    }
    wall_merge
    {
        type wall;
        faces
        (
            (2 6 5 1)
        );
    }
    frontAndBack1
    {
        type empty;
        faces
        (
            (0 3 2 1)
            (4 5 6 7)
        );
    }
    wall2
    {
        type wall;
        faces
        (
            (11 15 14 10)
            (9 13 12 8)
        );
    }
    wall_merge2
    {
        type wall;
        faces
        (
            (8 12 15 11)
        );
    }
    outlet
    {
        type patch;
        faces
        (
            (10 14 13 9)
        );
    }
    frontAndBack2
    {
        type empty;
        faces
        (
            (8 11 10 9)
            (12 13 14 15)
        );
    }

);

mergePatchPairs
(
    (wall_merge wall_merge2)
);

// ************************************************************************* //
