#
# Constructor for "monster1"
#

Object	obj = getThisObject();

createMotionController(obj);
setObjectGravity(obj, 0.0);

if (getObjectOrientation(obj) == ORIENTATION_LEFT)
	setObjectMovement(obj, 0.0-2.0, 0.0);
else
	setObjectMovement(obj, 2.0, 0.0);

setObjectVar(obj, 0, 0);

