Attention: This is a mod for Doom, not a standalone game! It has received one of the 2019 Cacowards on Doomworld. For the look & feel intended by the author, you need the original Doom or Ultimate Doom from id Software as base (doom.wad or doomu.wad as IWAD). If you don't have Doom, you can use Freedoom (freedoom1.wad as IWAD) to play, but the Freedoom graphics doesn't match well to the style of this mod. =========================================================================== Advanced engine needed : Boom Compatible Primary purpose : Single play =========================================================================== You have received orders to investigate the giant UAC complex on Phobos. Expect extreme enemy resistence from the moment you arrive. They are waiting for you. You will find a new and powerful enemy caged in the final stage of the first complex. Do not try to kill it. Instead, journey through later stages of the vast, interconnected facility. We believe you can find a way to attack it from behind, when you have stronger weapons.
Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.
The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.
Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.
Problem reports, updates or suggestions for this package should be reported with send-pr.