PyDPainter, pronounced "Pied Painter" (like Pied Piper), is an attempt to create a usable pixel art program in Python using PyGame. The original inspiration came from the Commodore Amiga version of Deluxe Paint released by Electronic Arts in 1985. Back then, Deluxe Paint helped define the user interface of a paint program with tool bars, menus, and the novel use of left and right mouse buttons for painting and erasing. After pixel art gave way to photo-realism and high-resolution 24 bit color, Deluxe Paint was largely forgotten for artistic work -- left behind in the ever-progressing march of technology. Recently, with a resurgence of all things "retro," low-resolution pixel art and limited color palettes have become popular once again. Many tools to deal with this medium are either too complicated or too crude. This project is an attempt to bring back an old but reliable tool and enhance it with some features to help it better coexist in the modern world.
Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.
The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.
Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.
Problem reports, updates or suggestions for this package should be reported with send-pr.