import socket
import sys
from _typeshed import WriteableBuffer
from collections.abc import Callable
from typing import IO, Any, ClassVar, NoReturn
from typing_extensions import Literal

from . import events, futures, proactor_events, selector_events, streams, windows_utils

if sys.platform == "win32":
    __all__ = (
        "SelectorEventLoop",
        "ProactorEventLoop",
        "IocpProactor",
        "DefaultEventLoopPolicy",
        "WindowsSelectorEventLoopPolicy",
        "WindowsProactorEventLoopPolicy",
    )

    NULL: Literal[0]
    INFINITE: Literal[0xFFFFFFFF]
    ERROR_CONNECTION_REFUSED: Literal[1225]
    ERROR_CONNECTION_ABORTED: Literal[1236]
    CONNECT_PIPE_INIT_DELAY: float
    CONNECT_PIPE_MAX_DELAY: float

    class PipeServer:
        def __init__(self, address: str) -> None: ...
        def __del__(self) -> None: ...
        def closed(self) -> bool: ...
        def close(self) -> None: ...

    class _WindowsSelectorEventLoop(selector_events.BaseSelectorEventLoop): ...

    class ProactorEventLoop(proactor_events.BaseProactorEventLoop):
        def __init__(self, proactor: IocpProactor | None = ...) -> None: ...
        async def create_pipe_connection(
            self, protocol_factory: Callable[[], streams.StreamReaderProtocol], address: str
        ) -> tuple[proactor_events._ProactorDuplexPipeTransport, streams.StreamReaderProtocol]: ...
        async def start_serving_pipe(
            self, protocol_factory: Callable[[], streams.StreamReaderProtocol], address: str
        ) -> list[PipeServer]: ...

    class IocpProactor:
        def __init__(self, concurrency: int = ...) -> None: ...
        def __del__(self) -> None: ...
        def set_loop(self, loop: events.AbstractEventLoop) -> None: ...
        def select(self, timeout: int | None = ...) -> list[futures.Future[Any]]: ...
        def recv(self, conn: socket.socket, nbytes: int, flags: int = ...) -> futures.Future[bytes]: ...
        def recv_into(self, conn: socket.socket, buf: WriteableBuffer, flags: int = ...) -> futures.Future[Any]: ...
        def send(self, conn: socket.socket, buf: WriteableBuffer, flags: int = ...) -> futures.Future[Any]: ...
        def accept(self, listener: socket.socket) -> futures.Future[Any]: ...
        def connect(self, conn: socket.socket, address: bytes) -> futures.Future[Any]: ...
        def sendfile(self, sock: socket.socket, file: IO[bytes], offset: int, count: int) -> futures.Future[Any]: ...
        def accept_pipe(self, pipe: socket.socket) -> futures.Future[Any]: ...
        async def connect_pipe(self, address: bytes) -> windows_utils.PipeHandle: ...
        def wait_for_handle(self, handle: windows_utils.PipeHandle, timeout: int | None = ...) -> bool: ...
        def close(self) -> None: ...
    SelectorEventLoop = _WindowsSelectorEventLoop

    class WindowsSelectorEventLoopPolicy(events.BaseDefaultEventLoopPolicy):
        _loop_factory: ClassVar[type[SelectorEventLoop]]
        def get_child_watcher(self) -> NoReturn: ...
        def set_child_watcher(self, watcher: Any) -> NoReturn: ...

    class WindowsProactorEventLoopPolicy(events.BaseDefaultEventLoopPolicy):
        _loop_factory: ClassVar[type[ProactorEventLoop]]
        def get_child_watcher(self) -> NoReturn: ...
        def set_child_watcher(self, watcher: Any) -> NoReturn: ...
    DefaultEventLoopPolicy = WindowsSelectorEventLoopPolicy
