#pragma once

// @generated by torchgen/gen.py from Function.h

#include <ATen/Context.h>
#include <ATen/DeviceGuard.h>
#include <ATen/TensorUtils.h>
#include <ATen/TracerMode.h>
#include <ATen/core/Generator.h>
#include <ATen/core/Reduction.h>
#include <ATen/core/Tensor.h>
#include <c10/core/Scalar.h>
#include <c10/core/Storage.h>
#include <c10/core/TensorOptions.h>
#include <c10/util/Deprecated.h>
#include <optional>
#include <string_view>



#include <ATen/ops/adaptive_max_pool3d_ops.h>

namespace at {


// aten::adaptive_max_pool3d.out(Tensor self, int[3] output_size, *, Tensor(a!) out, Tensor(b!) indices) -> (Tensor(a!), Tensor(b!))
inline ::std::tuple<at::Tensor &,at::Tensor &> adaptive_max_pool3d_out(at::Tensor & out, at::Tensor & indices, const at::Tensor & self, at::IntArrayRef output_size) {
    return at::_ops::adaptive_max_pool3d_out::call(self, output_size, out, indices);
}
// aten::adaptive_max_pool3d.out(Tensor self, int[3] output_size, *, Tensor(a!) out, Tensor(b!) indices) -> (Tensor(a!), Tensor(b!))
inline ::std::tuple<at::Tensor &,at::Tensor &> adaptive_max_pool3d_outf(const at::Tensor & self, at::IntArrayRef output_size, at::Tensor & out, at::Tensor & indices) {
    return at::_ops::adaptive_max_pool3d_out::call(self, output_size, out, indices);
}

// aten::adaptive_max_pool3d(Tensor self, int[3] output_size) -> (Tensor, Tensor)
inline ::std::tuple<at::Tensor,at::Tensor> adaptive_max_pool3d(const at::Tensor & self, at::IntArrayRef output_size) {
    return at::_ops::adaptive_max_pool3d::call(self, output_size);
}

}
