<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE clothes [

<!ENTITY complete_arm-left-righthanded "<c_member name='arm-left'/><c_member name='arm2-left'/><c_member name='arm3-left-R'/>">
<!ENTITY complete_arm-left-lefthanded "<c_member name='arm-left'/><c_member name='arm2-left'/><c_member name='arm3-left-L'/>">
<!ENTITY complete_arm-right-righthanded "<c_member name='arm-right'/><c_member name='arm2-right'/><c_member name='arm3-right-R'/>">
<!ENTITY complete_arm-right-lefthanded "<c_member name='arm-right'/><c_member name='arm2-right'/><c_member name='arm3-right-L'/>">

<!ENTITY standard_eyes "<c_member name='eyes'/><c_member name='pupil-right'/><c_member name='pupil-left'/><c_member name='eyelid'/>">
<!ENTITY complete_face "<c_member name='head'/><c_member name='noze'/>&standard_eyes;">
<!ENTITY complete_skinhead "<c_member name='hornunderleft'/><c_member name='hornunderright'/>&complete_face;<c_member name='hornoverleft'/><c_member name='hornoverright'/>">
<!ENTITY complete_standard-head "&complete_skinhead;<c_member name='hat'/>">

<!ENTITY feet "<c_member name='foot-left'/><c_member name='foot-right'/>">
<!ENTITY complete_body-tail "<c_member name='tail'/><c_member name='back'/><c_member name='body'/>">

<!ENTITY standard_lefthanded_clothe "&complete_arm-left-lefthanded;<c_member name='weapon'/>&feet;&complete_body-tail;&complete_standard-head;&complete_arm-right-lefthanded;">
<!ENTITY standard_righthanded_clothe "&complete_arm-left-righthanded;&feet;&complete_body-tail;&complete_standard-head;<c_member name='weapon'/>&complete_arm-right-righthanded;">
<!ENTITY standard_black "<c_member name='arm-left-black'/><c_member name='arm2-left-black'/><c_member name='arm3-left-black-L'/><c_member name='weapon'/><c_member name='foot-left-black'/><c_member name='tail-black'/><c_member name='foot-right-black'/><c_member name='back-black'/><c_member name='body-black'/><c_member name='hornunderleft-black'/><c_member name='hornunderright-black'/><c_member name='head-black'/><c_member name='hornoverleft-black'/><c_member name='hornoverright-black'/><c_member name='noze-black'/><c_member name='eyes-black'/><c_member name='pupil-right-black'/><c_member name='pupil-left-black'/><c_member name='eyelid-black'/><c_member name='hat-black'/><c_member name='arm-right-black'/><c_member name='arm2-right-black'/><c_member name='arm3-right-black-L'/>">

<!ENTITY jetpacks "<c_member name='jetpack-left'/><c_member name='jetpack-right'/>">

]>

<clothes>


<!-- ###### some standard clothes ###### -->
<clothe name="normal">&standard_lefthanded_clothe;</clothe>
<clothe name="weapon-dynamite">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-slap">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-grenade">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-gnulauncher">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-polecatlauncher">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-minelauncher">&standard_lefthanded_clothe;</clothe>
<clothe name="weapon-syringe">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-parachute">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-bounce_ball">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-cluster_bomb">&standard_righthanded_clothe;</clothe>
<clothe name="weapon-disco_grenade">&standard_righthanded_clothe;</clothe>
<clothe name="black">&standard_black;</clothe>
<clothe name="fly-black">&standard_black;</clothe>
<clothe name="dead"><c_member name="body-dead"/></clothe>

<!-- ###### Jetpack ###### -->
<clothe name="jetpack">
	<c_member name="tail"/>
	&jetpacks;
	&complete_arm-left-righthanded;
	<c_member name="weapon"/>
	&feet;
	<c_member name="body"/>
	&complete_standard-head;
	<c_member name="belt"/>
	&complete_arm-right-righthanded;
</clothe>

<clothe name="jetpack-fire">
	<c_member name="tail"/>
	<c_member name="jetpack-left-fire"/>
	<c_member name="jetpack-right-fire"/>
	&jetpacks;
	&complete_arm-left-righthanded;
	<c_member name="weapon"/>
	&feet;
	<c_member name="body"/>
	&complete_standard-head;
	<c_member name="belt"/>
	&complete_arm-right-righthanded;
</clothe>

<!-- ###### Helmet ###### -->
<clothe name="helmet">
	&complete_arm-left-lefthanded;
	<c_member name="weapon"/>
	&feet;
	&complete_body-tail;
	&complete_skinhead;
	&complete_arm-right-lefthanded;
	<c_member name="helmet"/>
</clothe>

<!-- ###### Animation Yoyo ###### -->
<clothe name="animation0">
	&complete_arm-left-lefthanded;
	&feet;
	<c_member name="tail"/>
	<c_member name="back"/>
	<c_member name="body"/>
	&complete_standard-head;
	<c_member name="yoyo"/>
	&complete_arm-right-lefthanded;
</clothe>

<!-- ###### Animation Hula hoop ###### -->
<clothe name="animation2">
	&complete_arm-left-lefthanded;
	<c_member name="hula"/>
	&feet;
	&complete_body-tail;
	&complete_standard-head;
	&complete_arm-right-lefthanded;
	<c_member name="hoop"/>
</clothe>

<!-- # Construct/Airhammer helmet # -->
<clothe name="weapon-construct">
	<c_member name="c2"/>
	&complete_arm-left-lefthanded;
	<c_member name="weapon"/>
	&feet;
	&complete_body-tail;
	&complete_face;
	<c_member name="construct"/>
	&complete_arm-right-lefthanded;
</clothe>

<clothe name="weapon-airhammer">
	<c_member name="c2"/>
	&complete_arm-left-lefthanded;
	<c_member name="weapon"/>
	&feet;
	&complete_body-tail;
	&complete_face;
	<c_member name="construct"/>
	&complete_arm-right-lefthanded;
</clothe>

<!-- ###### weapon-baseball ###### -->
<clothe name="weapon-baseball">
	&complete_arm-left-righthanded;
	&feet;
	&complete_body-tail;
	<c_member name="baseball_tshirt"/>
	&complete_face;
	<c_member name="baseball_cap"/>
	<c_member name="weapon"/>
	&complete_arm-right-righthanded;
</clothe>

<!-- ###### weapon-footbomb ###### -->
<clothe name="weapon-footbomb">
	<c_member name="foothelmet2"/>
	&complete_arm-left-righthanded;
	&feet;
	&complete_body-tail;
	&complete_face;
	<c_member name="foothelmet1"/>
	<c_member name="weapon"/>
	&complete_arm-right-righthanded;
</clothe>

<!-- ###### Gun ###### -->
<clothe name="weapon-gun">
	&complete_arm-left-lefthanded;
	<c_member name="weapon"/>
	&feet;
	&complete_body-tail;
	&complete_face;
	<c_member name="belt"/>
	<c_member name="cowboy_hat"/>
	&complete_arm-right-lefthanded;
</clothe>

</clothes>
