<Template>
  <WidgetGroup>
    <Size>255f,229min</Size>
    <Layout>vertical</Layout>
    <Children>
      <WidgetGroup>
        <Size>255f,224f</Size>
        <BackPath>style/style_bg_mixer_panel_main.png</BackPath>
        <Children>
          <!-- if we don't put all this in an extra child widget, the <NumberRate> will somehow
          break the parent widgetgroup dimensions
          -->
          <WidgetGroup>
            <Pos>0,0</Pos>
            <Size>250f,224f</Size>
            <Children>
              <!--
              **********************************************
              Slider- Channel Volume
              **********************************************
              -->
              <SliderComposed>
                <TooltipId>channel_volume</TooltipId>
                <Handle>knob_volume.png</Handle>
                <Slider>slider_volume.png</Slider>
                <Pos>73,55</Pos>
                <Horizontal>false</Horizontal>
                <Connection>
                  <ConfigKey>[Channel1],volume</ConfigKey>
                  <EmitOnDownPress>false</EmitOnDownPress>
                </Connection>
              </SliderComposed>
              <SliderComposed>
                <TooltipId>channel_volume</TooltipId>
                <Handle>knob_volume.png</Handle>
                <Slider>slider_volume.png</Slider>
                <Pos>168,55</Pos>
                <Horizontal>false</Horizontal>
                <Connection>
                  <ConfigKey>[Channel2],volume</ConfigKey>
                  <EmitOnDownPress>false</EmitOnDownPress>
                </Connection>
              </SliderComposed>

              <!--
              **********************************************
              Status icon for AutoDJ
              **********************************************
              -->
              <StatusLight>
                <TooltipId>autodj_status</TooltipId>
                <Pos>120,180</Pos>
                <NumberPos>3</NumberPos>
                <PathStatusLight1>style/style_icon_autodj.png</PathStatusLight1>
                <PathStatusLight2>style/style_icon_autodj.png</PathStatusLight2>
                <PathStatusLight3>style/style_icon_autodj.png</PathStatusLight3>
                <Connection>
                  <ConfigKey>[AutoDJ],enabled</ConfigKey>
                </Connection>
                <Connection>
                  <ConfigKey>[AutoDJ],enabled</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </StatusLight>

              <!--
              **********************************************
              Slider- Crossfader
              **********************************************
              -->
              <SliderComposed>
                <TooltipId>crossfader</TooltipId>
                <Handle>knob_crossfader.png</Handle>
                <Slider>slider_crossfader.png</Slider>
                <Pos>72,200</Pos>
                <Horizontal>true</Horizontal>
                <Connection>
                  <ConfigKey>[Master],crossfader</ConfigKey>
                  <EmitOnDownPress>false</EmitOnDownPress>
                </Connection>
              </SliderComposed>

              <!--
              ****************************************
              Button- Play
              ****************************************
              -->
              <!-- Play deck 1 -->
              <!-- Play indicator, blinks depending on Cue mode -->
              <PushButton>
                <Pos>11,200</Pos>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_play_deck.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_play_deck_over.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck_over.png</Unpressed>
                </State>
                <Connection>
                  <ConfigKey>[Channel1],play_indicator</ConfigKey>
                </Connection>
              </PushButton>
              <!-- Preview indicator -->
              <PushButton>
                <Pos>11,200</Pos>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_play_deck_preview.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck_preview.png</Unpressed>
                </State>
                <Connection>
                  <ConfigKey>[Channel1],play</ConfigKey>
                </Connection>
              </PushButton>
              <!-- Play -->
              <PushButton>
                <TooltipId>play_cue_set</TooltipId>
                <Pos>11,200</Pos>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_play_deck_down.png</Pressed>
                  <Unpressed></Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_play_deck_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck_over.png</Unpressed>
                </State>
                <Connection>
                  <ConfigKey>[Channel1],play</ConfigKey>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel1],cue_set</ConfigKey>
                  <ButtonState>RightButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel1],play_latched</ConfigKey>
                  <ConnectValueFromWidget>false</ConnectValueFromWidget>
                </Connection>
              </PushButton>

              <!-- Play deck 2 -->
              <!-- Play indicator, blinks depending on Cue mode -->
              <PushButton>
                <Pos>203,200</Pos>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_play_deck.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_play_deck_over.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck_over.png</Unpressed>
                </State>
                <Connection>
                  <ConfigKey>[Channel2],play_indicator</ConfigKey>
                </Connection>
              </PushButton>
              <!-- Preview indicator -->
              <PushButton>
                <Pos>203,200</Pos>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_deck_preview.png</Pressed>
                  <Unpressed>skin:/btn/btn_deck_preview.png</Unpressed>
                </State>
                <Connection>
                  <ConfigKey>[Channel2],play</ConfigKey>
                </Connection>
              </PushButton>
              <!-- Play -->
              <PushButton>
                <TooltipId>play_cue_set</TooltipId>
                <Pos>203,200</Pos>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_play_deck_down.png</Pressed>
                  <Unpressed></Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_play_deck_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_play_deck_over.png</Unpressed>
                </State>
                <Connection>
                  <ConfigKey>[Channel2],play</ConfigKey>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel2],cue_set</ConfigKey>
                  <ButtonState>RightButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel2],play_latched</ConfigKey>
                  <ConnectValueFromWidget>false</ConnectValueFromWidget>
                </Connection>
              </PushButton>

              <!--
              **********************************************
              Button- Cue
              **********************************************
              -->
              <PushButton>
                <TooltipId>cue_default_cue_gotoandstop</TooltipId>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_cue_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_cue.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_cue_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_cue_over.png</Unpressed>
                </State>
                <Pos>11,179</Pos>
                <Connection>
                  <ConfigKey>[Channel1],cue_default</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>RightButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel1],cue_indicator</ConfigKey>
                </Connection>
              </PushButton>
              <PushButton>
                <TooltipId>cue_default_cue_gotoandstop</TooltipId>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_cue_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_cue.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_cue_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_cue_over.png</Unpressed>
                </State>
                <Pos>203,179</Pos>
                <Connection>
                  <ConfigKey>[Channel2],cue_default</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>RightButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Channel2],cue_indicator</ConfigKey>
                </Connection>
              </PushButton>

              <!--
              **********************************************
              Button- Prelisten / Monitoring
              **********************************************
              -->
              <PushButton>
                <TooltipId>pfl</TooltipId>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_pfl_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_pfl.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_pfl_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_pfl_over.png</Unpressed>
                </State>
                <Pos>65,161</Pos>
                <Connection>
                  <ConfigKey>[Channel1],pfl</ConfigKey>
                </Connection>
              </PushButton>
              <PushButton>
                <TooltipId>pfl</TooltipId>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_pfl_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_pfl.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_pfl_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_pfl_over.png</Unpressed>
                </State>
                <Pos>160,161</Pos>
                <Connection>
                  <ConfigKey>[Channel2],pfl</ConfigKey>
                </Connection>
              </PushButton>

              <!--
              **********************************************
              Button- Frequency Kill
              **********************************************
              -->
              <EffectPushButton>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_kill_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_kill_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill_over.png</Unpressed>
                </State>
                <Pos>11,84</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],button_parameter3</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],button_parameter3_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectPushButton>
              <EffectPushButton>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_kill_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_kill_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill_over.png</Unpressed>
                </State>
                <Pos>11,113</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],button_parameter2</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],button_parameter2_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectPushButton>
              <EffectPushButton>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_kill_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_kill_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill_over.png</Unpressed>
                </State>
                <Pos>11,142</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],button_parameter1</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],button_parameter1_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectPushButton>

              <EffectPushButton>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_kill_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_kill_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill_over.png</Unpressed>
                </State>
                <Pos>229,84</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],button_parameter3</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],button_parameter3_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectPushButton>
              <EffectPushButton>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_kill_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_kill_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill_over.png</Unpressed>
                </State>
                <Pos>229,113</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],button_parameter2</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],button_parameter2_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectPushButton>
              <EffectPushButton>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_kill_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_kill_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_kill_over.png</Unpressed>
                </State>
                <Pos>229,142</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],button_parameter1</ConfigKey>
                  <EmitOnPressAndRelease>true</EmitOnPressAndRelease>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],button_parameter1_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectPushButton>

              <Battery>
                <ObjectName>Battery</ObjectName>
                <Size>16f,16f</Size>
                <Pos>119,7</Pos>
                <SizePolicy>f,f</SizePolicy>
                <PixmapCharged scalemode="STRETCH_ASPECT">graphics/batt_<Variable name="color_scheme"/>/ic_battery_charged.svg</PixmapCharged>
                <NumberStates>8</NumberStates>
                <PixmapsCharging scalemode="STRETCH_ASPECT">graphics/batt_<Variable name="color_scheme"/>/ic_battery_charging_%1.svg</PixmapsCharging>
                <PixmapsDischarging scalemode="STRETCH_ASPECT">graphics/batt_<Variable name="color_scheme"/>/ic_battery_discharging_%1.svg</PixmapsDischarging>
              </Battery>

              <!--
              **********************************************
              Text- Clock display
              **********************************************
              -->
              <Time>
                <TooltipId>time</TooltipId>
                <Style>
                  QLabel {
                    font-size: 10px;
                    font-weight: bold;
                    background-color: transparent;
                    color: #191F24;
                    text-align:center;
                  }
                </Style>
                <Pos>113,14</Pos>
                <CustomFormat>hh:mm</CustomFormat>
                <ShowSeconds>false</ShowSeconds>
              </Time>

              <StatusLight>
                <Pos>113,27</Pos>
                <TooltipId>audio_latency_usage</TooltipId>
                <PathStatusLight>audio_latency/audio_latency_overload.png</PathStatusLight>
                <PathBack>audio_latency/audio_latency_overload_back.png</PathBack>
                <Connection>
                  <ConfigKey>[Master],audio_latency_overload</ConfigKey>
                </Connection>
              </StatusLight>

              <VuMeter>
                <Pos>113,28</Pos>
                <Style>WVuMeter { background-color: #626f87; }</Style>
                <TooltipId>audio_latency_usage</TooltipId>
                <MinimumSize>26,1</MinimumSize>
                <MaximumSize>26,1</MaximumSize>
                <PathVu>audio_latency/audio_latency_usage.png</PathVu>
                <PeakHoldSize>26</PeakHoldSize>
                <PeakHoldTime>500</PeakHoldTime>
                <PeakFallTime>50</PeakFallTime>
                <PeakFallStep>1</PeakFallStep>
                <Horizontal>true</Horizontal>
                <Connection>
                  <ConfigKey>[Master],audio_latency_usage</ConfigKey>
                </Connection>
              </VuMeter>

              <PushButton>
                <NumberStates>5</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_broadcast_unconnected.png</Pressed>
                  <Unpressed>skin:/btn/btn_broadcast_unconnected.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_broadcast_connecting.png</Pressed>
                  <Unpressed>skin:/btn/btn_broadcast_connecting.png</Unpressed>
                </State>
                <State>
                  <Number>2</Number>
                  <Pressed>skin:/btn/btn_broadcast_connected.png</Pressed>
                  <Unpressed>skin:/btn/btn_broadcast_connected.png</Unpressed>
                </State>
                <State>
                  <Number>3</Number>
                  <Pressed>skin:/btn/btn_broadcast_failure.png</Pressed>
                  <Unpressed>skin:/btn/btn_broadcast_failure.png</Unpressed>
                </State>
                <State>
                  <Number>4</Number>
                  <Pressed>skin:/btn/btn_broadcast_warning.png</Pressed>
                  <Unpressed>skin:/btn/btn_broadcast_warning.png</Unpressed>
                </State>
                <Pos>111,29</Pos>
                <Connection>
                  <ConfigKey>[Shoutcast],enabled</ConfigKey>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Shoutcast],status</ConfigKey>
                </Connection>
              </PushButton>

              <!--
              **********************************************
              Button- Toggle Recording / Visual- Recording State
              **********************************************
              -->
              <!--Button as visual indicator for Recording State-->
              <PushButton>
              <TooltipId>toggle_recording</TooltipId>
                <NumberStates>3</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_record_off.png</Pressed>
                  <Unpressed>skin:/btn/btn_record_off.png</Unpressed>
                </State>
                  <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_record_ready.png</Pressed>
                  <Unpressed>skin:/btn/btn_record_ready.png</Unpressed>
                </State>
                <State>
                  <Number>2</Number>
                  <Pressed>skin:/btn/btn_record_on.png</Pressed>
                  <Unpressed>skin:/btn/btn_record_on.png</Unpressed>
                </State>
                <Pos>214,18</Pos>
                <Connection>
                  <ConfigKey>[Recording],toggle_recording</ConfigKey>
                  <EmitOnDownPress>true</EmitOnDownPress>
                  <ButtonState>LeftButton</ButtonState>
                </Connection>
                <Connection>
                  <ConfigKey>[Recording],status</ConfigKey>
                </Connection>
              </PushButton>

               <!--
              **********************************************
              Text- Recording Duration
              **********************************************
              -->
              <RecordingDuration>
                <Style>
                  QLabel {
                    font-size: 9px;
                    font-weight: bold;
                    background-color: transparent;
                    color: #191F24;
                    text-align:center;
                  }
                </Style>
                <ObjectName>RecDuration</ObjectName>
                <TooltipId>recording_duration</TooltipId>
                <Pos>212,8</Pos>
                <Size>34f,9f</Size>
                <InactiveText>--:--</InactiveText>
                <Alignment>center</Alignment>
              </RecordingDuration>

              <!--
              **********************************************
              RotaryFader- Master gain & balance
              **********************************************
              -->
              <Knob>
                <TooltipId>master_gain</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>151,15</Pos>
                <Connection>
                  <ConfigKey>[Master],gain</ConfigKey>
                </Connection>
              </Knob>
              <Knob>
                <TooltipId>balance</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>184,15</Pos>
                <Connection>
                  <ConfigKey>[Master],balance</ConfigKey>
                </Connection>
              </Knob>

              <!--
              **********************************************
              RotaryFader- Headphone volume and mix
              **********************************************
              -->
              <Knob>
                <TooltipId>headMix</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>45,15</Pos>
                <Connection>
                  <ConfigKey>[Master],headMix</ConfigKey>
                </Connection>
              </Knob>
              <Knob>
                <TooltipId>headphone_gain</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs_no_center/knob_rotary_s%1.png</Path>
                <Pos>78,15</Pos>
                <Connection>
                  <ConfigKey>[Master],headGain</ConfigKey>
                </Connection>
              </Knob>

              <!--
              **********************************************
              Button - Headphone split cue
              **********************************************
              -->
              <PushButton>
                <TooltipId>headSplit</TooltipId>
                <NumberStates>2</NumberStates>
                <State>
                  <Number>0</Number>
                  <Pressed>skin:/btn/btn_headsplit_down.png</Pressed>
                  <Unpressed>skin:/btn/btn_headsplit.png</Unpressed>
                </State>
                <State>
                  <Number>1</Number>
                  <Pressed>skin:/btn/btn_headsplit_overdown.png</Pressed>
                  <Unpressed>skin:/btn/btn_headsplit_over.png</Unpressed>
                </State>
                <Pos>11,18</Pos>
                <Connection>
                  <ConfigKey>[Master],headSplit</ConfigKey>
                </Connection>
              </PushButton>

              <!--
              **********************************************
              RotaryFader- Channel filter and gain
              **********************************************
              -->
              <Knob>
                <TooltipId>pregain</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>32,47</Pos>
                <Connection>
                  <ConfigKey>[Channel1],pregain</ConfigKey>
                </Connection>
              </Knob>
              <EffectParameterKnob>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>32,76</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],parameter3</ConfigKey>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],parameter3_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectParameterKnob>
              <EffectParameterKnob>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>32,105</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],parameter2</ConfigKey>
                </Connection>
                <Connection>
                <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],parameter2_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectParameterKnob>
              <EffectParameterKnob>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>32,134</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],parameter1</ConfigKey>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel1]_Effect1],parameter1_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectParameterKnob>

              <Knob>
                <TooltipId>pregain</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>197,47</Pos>
                <Connection>
                  <ConfigKey>[Channel2],pregain</ConfigKey>
                </Connection>
              </Knob>
              <EffectParameterKnob>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>197,76</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],parameter3</ConfigKey>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],parameter3_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectParameterKnob>
              <EffectParameterKnob>
                <TooltipId>filterMid</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>197,105</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],parameter2</ConfigKey>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],parameter2_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectParameterKnob>
              <EffectParameterKnob>
                <TooltipId>filterLow</TooltipId>
                <NumberStates>64</NumberStates>
                <Path>knobs/knob_rotary_s%1.png</Path>
                <Pos>197,134</Pos>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],parameter1</ConfigKey>
                </Connection>
                <Connection>
                  <ConfigKey>[EqualizerRack1_[Channel2]_Effect1],parameter1_loaded</ConfigKey>
                  <BindProperty>visible</BindProperty>
                </Connection>
              </EffectParameterKnob>

              <!--
              **********************************************
              Visual - Volume level display
              **********************************************
              -->
              <VuMeter>
                <TooltipId>channel_VuMeter</TooltipId>
                <PathVu>skin:/style/volume_display_over.png</PathVu>
                <PathBack>skin:/style/volume_display.png</PathBack>
                <Pos>107,76</Pos>
                <Horizontal>false</Horizontal>
                <PeakHoldSize>5</PeakHoldSize>
                <PeakHoldTime>500</PeakHoldTime>
                <PeakFallTime>50</PeakFallTime>
                <PeakFallStep>2</PeakFallStep>
                <Connection>
                  <ConfigKey>[Channel1],VuMeter</ConfigKey>
                </Connection>
              </VuMeter>
              <VuMeter>
                <TooltipId>channel_VuMeter</TooltipId>
                <PathVu>skin:/style/volume_display_over.png</PathVu>
                <PathBack>skin:/style/volume_display.png</PathBack>
                <Pos>143,76</Pos>
                <Horizontal>false</Horizontal>
                <PeakHoldSize>5</PeakHoldSize>
                <PeakHoldTime>500</PeakHoldTime>
                <PeakFallTime>50</PeakFallTime>
                <PeakFallStep>2</PeakFallStep>
                <Connection>
                  <ConfigKey>[Channel2],VuMeter</ConfigKey>
                </Connection>
              </VuMeter>

              <VuMeter>
                <TooltipId>master_VuMeterL</TooltipId>
                <PathVu>skin:/style/volume_display_master_over.png</PathVu>
                <PathBack>skin:/style/volume_display_master.png</PathBack>
                <Pos>122,76</Pos>
                <PeakHoldSize>5</PeakHoldSize>
                <PeakHoldTime>500</PeakHoldTime>
                <PeakFallTime>50</PeakFallTime>
                <PeakFallStep>2</PeakFallStep>
                <Connection>
                  <ConfigKey>[Master],VuMeterL</ConfigKey>
                </Connection>
              </VuMeter>
              <VuMeter>
                <TooltipId>master_VuMeterR</TooltipId>
                <PathVu>skin:/style/volume_display_master_over.png</PathVu>
                <PathBack>skin:/style/volume_display_master.png</PathBack>
                <Pos>128,76</Pos>
                <PeakHoldSize>5</PeakHoldSize>
                <PeakHoldTime>500</PeakHoldTime>
                <PeakFallTime>50</PeakFallTime>
                <PeakFallStep>2</PeakFallStep>
                <Connection>
                  <ConfigKey>[Master],VuMeterR</ConfigKey>
                </Connection>
              </VuMeter>

              <!--
              **********************************************
              Visual- Volume peak indicator
              **********************************************
              -->
              <StatusLight>
                <TooltipId>channel_PeakIndicator</TooltipId>
                <PathStatusLight>skin:/style/volume_clipping_over.png</PathStatusLight>
                <PathBack>skin:/style/volume_clipping.png</PathBack>
                <Pos>107,57</Pos>
                <Connection>
                  <ConfigKey>[Channel1],PeakIndicator</ConfigKey>
                </Connection>
              </StatusLight>
              <StatusLight>
                <TooltipId>channel_PeakIndicator</TooltipId>
                <PathStatusLight>skin:/style/volume_clipping_over.png</PathStatusLight>
                <PathBack>skin:/style/volume_clipping.png</PathBack>
                <Pos>143,57</Pos>
                <Connection>
                  <ConfigKey>[Channel2],PeakIndicator</ConfigKey>
                </Connection>
              </StatusLight>
              <StatusLight>
                <TooltipId>master_PeakIndicatorL</TooltipId>
                <PathStatusLight>skin:/style/volume_clipping_master_over.png</PathStatusLight>
                <PathBack>skin:/style/volume_clipping_master.png</PathBack>
                <Pos>122,57</Pos>
                <Connection>
                  <ConfigKey>[Master],PeakIndicatorL</ConfigKey>
                </Connection>
              </StatusLight>
              <StatusLight>
                <TooltipId>master_PeakIndicatorR</TooltipId>
                <PathStatusLight>skin:/style/volume_clipping_master_over.png</PathStatusLight>
                <PathBack>skin:/style/volume_clipping_master.png</PathBack>
                <Pos>128,57</Pos>
                <Connection>
                  <ConfigKey>[Master],PeakIndicatorR</ConfigKey>
                </Connection>
              </StatusLight>
            </Children>
          </WidgetGroup>

        </Children>
      </WidgetGroup>

      <WidgetGroup>
        <Size>255f,24f</Size>
        <BackPath>style/style_bg_mixer_panel_stretch.png</BackPath>
        <Connection>
          <ConfigKey>[Skin],show_intro_outro_cues</ConfigKey>
          <BindProperty>visible</BindProperty>
        </Connection>
      </WidgetGroup>

      <WidgetGroup>
        <Size>255f,5f</Size>
        <BackPath>style/style_bg_mixer_panel_bottom.png</BackPath>
      </WidgetGroup>

    </Children>
  </WidgetGroup>

</Template>
