Playwright::WebSocket(3)

NAME
Playwright::WebSocket - Automatically generated class for Playwright::WebSocket

VERSION
version 1.551

CONSTRUCTOR

  new(%options)
You shouldn't have to call this directly. Instead it should be returned to you as the result of calls on Playwright objects, or objects it returns.

METHODS

  waitForEvent2(@args)
Execute the WebSocket::waitForEvent2 playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-waitForEvent2> for more information.

  url(@args)
Execute the WebSocket::url playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-url> for more information.

  isClosed(@args)
Execute the WebSocket::isClosed playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-isClosed> for more information.

  waitForEvent(@args)
Execute the WebSocket::waitForEvent playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-waitForEvent> for more information.

  close(@args)
Execute the WebSocket::close playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-close> for more information.

  frameReceived(@args)
Execute the WebSocket::frameReceived playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-frameReceived> for more information.

  waitForFrameReceived(@args)
Execute the WebSocket::waitForFrameReceived playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-waitForFrameReceived> for more information.

  socketError(@args)
Execute the WebSocket::socketError playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-socketError> for more information.

  frameSent(@args)
Execute the WebSocket::frameSent playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-frameSent> for more information.

  waitForFrameSent(@args)
Execute the WebSocket::waitForFrameSent playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-waitForFrameSent> for more information.

  on(@args)
Execute the WebSocket::on playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-on> for more information.

  evaluate(@args)
Execute the WebSocket::evaluate playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-evaluate> for more information.

  evaluateHandle(@args)
Execute the WebSocket::evaluateHandle playwright routine.

See <https://playwright.dev/docs/api/class-WebSocket#WebSocket-evaluateHandle> for more information.

SEE ALSO
Please see those modules/websites for more information related to this module.

•   Playwright

BUGS
Please report any bugs or feature requests on the bugtracker website <https://github.com/teodesian/playwright-perl/issues>

When submitting a bug or request, please include a test-file or a patch to an existing test-file that illustrates the bug or desired feature.

AUTHORS
Current Maintainers:

•   George S. Baugh <teodesian@gmail.com>

COPYRIGHT AND LICENSE
Copyright (c) 2025 Troglodyne LLC

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.