#include "vtkAbstractMapper3D.h"
#include "vtkRenderingCoreModule.h"
#include "vtkSmartPointer.h"
#include "vtkSystemIncludes.h"
#include <vector>
Go to the source code of this file.
|  | 
| class | vtkMapper | 
|  | abstract class specifies interface to map data to graphics primitives  More... 
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|  | 
◆ VTK_RESOLVE_OFF
      
        
          | #define VTK_RESOLVE_OFF   0 | 
      
 
 
◆ VTK_RESOLVE_POLYGON_OFFSET
      
        
          | #define VTK_RESOLVE_POLYGON_OFFSET   1 | 
      
 
 
◆ VTK_RESOLVE_SHIFT_ZBUFFER
      
        
          | #define VTK_RESOLVE_SHIFT_ZBUFFER   2 | 
      
 
 
◆ VTK_GET_ARRAY_BY_ID
      
        
          | #define VTK_GET_ARRAY_BY_ID   0 | 
      
 
 
◆ VTK_GET_ARRAY_BY_NAME
      
        
          | #define VTK_GET_ARRAY_BY_NAME   1 | 
      
 
 
◆ VTK_MATERIALMODE_DEFAULT
      
        
          | #define VTK_MATERIALMODE_DEFAULT   0 | 
      
 
 
◆ VTK_MATERIALMODE_AMBIENT
      
        
          | #define VTK_MATERIALMODE_AMBIENT   1 | 
      
 
 
◆ VTK_MATERIALMODE_DIFFUSE
      
        
          | #define VTK_MATERIALMODE_DIFFUSE   2 | 
      
 
 
◆ VTK_MATERIALMODE_AMBIENT_AND_DIFFUSE
      
        
          | #define VTK_MATERIALMODE_AMBIENT_AND_DIFFUSE   3 |