| VTK
    9.0.1
    | 
This struct describes a glTF Morph Target object. More...
#include <vtkGLTFDocumentLoader.h>
| Public Attributes | |
| std::map< std::string, int > | AttributeIndices | 
| std::map< std::string, vtkSmartPointer< vtkFloatArray > > | AttributeValues | 
This struct describes a glTF Morph Target object.
A Morph Target is a morphable Mesh where primitives' attributes are obtained by adding the original attributes to a weighted sum of targets attributes. Only three attributes (position, normals and tangents) are supported.
Definition at line 172 of file vtkGLTFDocumentLoader.h.
| std::map<std::string, int> vtkGLTFDocumentLoader::MorphTarget::AttributeIndices | 
Definition at line 175 of file vtkGLTFDocumentLoader.h.
| std::map<std::string, vtkSmartPointer<vtkFloatArray> > vtkGLTFDocumentLoader::MorphTarget::AttributeValues | 
Definition at line 177 of file vtkGLTFDocumentLoader.h.
 1.8.17
 1.8.17