|  | VTK
    9.0.1
    | 
 
 
 
Go to the documentation of this file.
   29 #ifndef vtkAxesTransformRepresentation_h 
   30 #define vtkAxesTransformRepresentation_h 
   32 #include "vtkInteractionWidgetsModule.h"  
   81   double* GetOriginWorldPosition();
 
   82   void GetOriginWorldPosition(
double pos[3]);
 
   83   void SetOriginWorldPosition(
double pos[3]);
 
   84   void SetOriginDisplayPosition(
double pos[3]);
 
   85   void GetOriginDisplayPosition(
double pos[3]);
 
   99   vtkSetClampMacro(Tolerance, 
int, 1, 100);
 
  100   vtkGetMacro(Tolerance, 
int);
 
  109   vtkSetStringMacro(LabelFormat);
 
  110   vtkGetStringMacro(LabelFormat);
 
  138   vtkSetClampMacro(InteractionState, 
int, Outside, OnZEnd);
 
  172     this->SetLabelScale(
scale);
 
  174   virtual void SetLabelScale(
double scale[3]);
 
  175   virtual double* GetLabelScale();
 
  221   double LastEventPosition[3];
 
  
map vtkPolyData to graphics primitives
represent and manipulate 3D points
a subclass of actor that always faces the camera
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
abstract class for representing widget handles
window superclass for vtkRenderWindow
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
generate a cylinder centered at origin
abstract specification for Viewports
copy oriented and scaled glyph geometry to every input point
implicit function for a bounding box
concrete dataset represents vertices, lines, polygons, and triangle strips
dynamic, self-adjusting array of double
represent surface properties of a geometric object