#include <vtkGLTFDocumentLoader.h>
|  | 
| void | GetInterpolatedData (float t, size_t numberOfComponents, std::vector< float > *output, bool forceStep=false, bool isRotation=false) const | 
|  | Get the interpolated animation output at time t.  More... 
 | 
|  | 
Definition at line 403 of file vtkGLTFDocumentLoader.h.
 
◆ InterpolationMode
◆ GetInterpolatedData()
      
        
          | void vtkGLTFDocumentLoader::Animation::Sampler::GetInterpolatedData | ( | float | t, | 
        
          |  |  | size_t | numberOfComponents, | 
        
          |  |  | std::vector< float > * | output, | 
        
          |  |  | bool | forceStep = false, | 
        
          |  |  | bool | isRotation = false | 
        
          |  | ) |  | const | 
      
 
Get the interpolated animation output at time t. 
 
 
◆ Interpolation
◆ Input
      
        
          | unsigned int vtkGLTFDocumentLoader::Animation::Sampler::Input | 
      
 
 
◆ Output
      
        
          | unsigned int vtkGLTFDocumentLoader::Animation::Sampler::Output | 
      
 
 
◆ NumberOfComponents
      
        
          | int vtkGLTFDocumentLoader::Animation::Sampler::NumberOfComponents | 
      
 
 
◆ InputData
◆ OutputData
The documentation for this struct was generated from the following file: