{
	"definitions" : {
		"townIcon" : 
		{
			"type" : "object",
			"additionalProperties" : false,
			"required" : [ "small", "large" ],
			"properties" : {
				"small" : { "type" : "string", "format" : "imageFile" },
				"large" : { "type" : "string", "format" : "imageFile" }
			}
		},
		"townIconPair" : {
			"type" : "object",
			"additionalProperties" : false,
			"required" : [ "normal", "built" ],
			"properties" : {
				"built" : {
					"$ref" : "#/definitions/townIcon",
					"description" : "Icon used after player build something in town"
				},
				"normal" : {
					"$ref" : "#/definitions/townIcon",
					"description" : "Icon used normally"
				}
			}
		}
	},
	"type" : "object",
	"$schema" : "http://json-schema.org/draft-04/schema",
	"title" : "VCMI faction format",
	"description" : "Json format for defining new faction (aka towns) in VCMI",
	"required" : [ "name", "boat", "alignment", "nativeTerrain", "creatureBackground" ],
	"dependencies" : {
		"town" : [ "puzzleMap" ]
	},
	"additionalProperties" : false,
	"properties" : {
		"name" : {
			"type" : "string",
			"description" : "Localizable faction name, e.g. Rampart"
		},
		"description" : {
			"type" : "string",
			"description" : "Description about the faction"
		},
		"alignment" : {
			"type" : "string",
			"enum" : [ "good", "neutral", "evil" ],
			"description" : "Faction alignment, good, neutral or evil"
		},
		"nativeTerrain" : {
			"type" : "string",
			"description" : "Native terrain for creatures. Creatures fighting on native terrain receive several bonuses"
		},
		"boat" : {
			"type" : "string",
			"description" : "Identifier of boat type that is produced by shipyard and used by heroes in water taverns or prisons"
		},

		"preferUndergroundPlacement" : {
			"type" : "boolean",
			"description" : "Random map generator places player/cpu-owned towns underground if true is specified and on the ground otherwise. Parameter is unused for maps without underground."
		},
		"special" : {
			"type" : "boolean",
			"description" : "If true, faction is disabled from starting pick and in random map generation"
		},
		"creatureBackground" : {
			"type" : "object",
			"additionalProperties" : false,
			"required" : [ "120px", "130px" ],
			"description" : "Backgrounds for creature info card",
			"properties" : {
				"120px" : {
					"type" : "string",
					"description" : "Version that is 120 pixels in height",
					"format" : "imageFile"
				},
				"130px" : {
					"type" : "string",
					"description" : "Version that is 130 pixels in height",
					"format" : "imageFile"
				}
			}
		},
		"town" : {
			"type" : "object",
			"additionalProperties" : false,
			"required" : [
				"mapObject", "buildingsIcons", "buildings", "creatures", "guildWindow", "names",
				"hallBackground", "hallSlots", "horde", "mageGuild", "moatAbility", "defaultTavern", "tavernVideo", "guildBackground", "musicTheme", "siege", "structures", "townBackground"
			],
			"description" : "town",
			"properties" : {
				"creatures" : {
					"type" : "array",
					"minItems" : 7,
					"maxItems" : 8,
					"description" : "List of creatures available for recruitment on each level",
					"items" : {
						"type" : "array",
						"items" : { "type" : "string" }
					}
				},
				"hallSlots" : {
					"type" : "array",
					"description" : "Description of town hall",
					"minItems" : 5,
					"maxItems" : 5,
					"items" : {
						"type" : "array",
						"minItems" : 1,
						"maxItems" : 4,
						"items" : {
							"type" : "array",
							"description" : "List of buildings available in one slot",
							"items" : { "type" : "string" }
						}
					}
				},
				"buildings" : {
					"type" : "object",
					"additionalProperties" : {
						"$ref" : "townBuilding.json"
					}
				},
				"mageGuild" : {
					"type" : "number",
					"description" : "Maximal level of mage guild"
				},
				"primaryResource" : {
					"type" : "string",
					"description" : "Primary resource for this town. Produced by Silo and offered as starting bonus"
				},
				"horde" : {
					"type" : "array",
					"maxItems" : 2,
					"description" : "Levels of creatures that have hordes in town",
					"items" : { "type" : "number" }
				},
				"moatAbility" : {
					"type" : "string",
					"description" : "Identifier of ability to use as town moat during siege"
				},
				"siege" : {
					"$ref" : "townSiege.json"
				},
				"musicTheme" : {
					"type" : "array",
					"description" : "Path to town music themes",
					"minItems" : 1,
					"items" : { 
						"type" : "string",
						"format" : "musicFile"
					}
				},
				"tavernVideo" : {
					"type" : "string",
					"description" : "Video for tavern window",
					"format" : "videoFile"
				},
				"townBackground" : {
					"type" : "string",
					"description" : "Background for town screen",
					"format" : "imageFile"
				},
				"guildWindow" : {
					"type" : "string",
					"description" : "Image with small view on town from mage guild"
				},
				"guildBackground" : {
					"type" : "string",
					"description" : "Image with background of mage guild",
					"format" : "imageFile"
				},
				"hallBackground" : {
					"type" : "string",
					"description" : "background image for town hall",
					"format" : "imageFile"
				},
				"buildingsIcons" : {
					"type" : "string",
					"description" : "Path to building icons for town hall",
					"format" : "animationFile"
				},
				"mapObject" : {
					"properties" : {
						"filters" : {
							"type" : "object",
							"additionalProperties" : { "type" : "array" }
						}
					}
				},
				"structures" : {
					"type" : "object",
					"additionalProperties" : {
						"$ref" : "townStructure.json"
					}
				},
				"icons" : {
					"type" : "object",
					"additionalProperties" : false,
					"description" : "Town icons",
					"required" : [ "fort", "village" ],
					"properties" : {
						"fort" : {
							"$ref" : "#/definitions/townIconPair",
							"description" : "Icons for town with built fort"
						},
						"village" : {
							"$ref" : "#/definitions/townIconPair",
							"description" : "Icons for town without fort"
						}
					}
				},
				"defaultTavern" : {
					"type" : "number",
					"description" : "Default chance for hero to appear in tavern, used only when value vas not set in tavern field",
					"minimum" : 0
				},
				"tavern" : {
					"type" : "object",
					"description" : "Hero classes available in tavern. Value indicates chance for hero of this class to appear",
					"additionalProperties" : {
						"type" : "number",
						"minimum" : 0
					}
				},
				"guildSpells" : {
					"type" : "object",
					"description" : "Spells available in mage guild. Value indicates chance for this spell to appear",
					"additionalProperties" : {
						"type" : "number"
					}
				},
				"names" : {
					"type" : "array",
					"description" : "Names for towns on adventure map",
					"minItems" : 1,
					"items" : { "type" : "string" }
				}
			}
		},
		"puzzleMap" : {
			"type" : "object",
			"additionalProperties" : false,
			"required" : [ "prefix", "pieces" ],
			"description" : "Puzzle map from obelisks for this town. Must contain 48 pieces",
			"properties" : {
				"pieces" : {
					"type" : "array",
					"description" : "Lits of pieces definitions",
					"minItems" : 48,
					"maxItems" : 48,
					"items" : {
						"type" : "object",
						"additionalProperties" : false,
						"properties" : {
							"index" : { "type" : "number", "description" : "Order in which images will be opened" },
							"x" :     { "type" : "number", "description" : "X coordinate on screen" },
							"y" :     { "type" : "number", "description" : "X coordinate on screen" }
						}
					}
				},
				"prefix" : {
					"type" : "string",
					"description" : "Prefix for image names, e.g. \"PUZCAS\" for name \"PUZCAS12.png\""
				}
			}
		},
		"index" : {
			"type" : "number",
			"description" : "Private field to break things, do not use."
		}
	}
}
