{
    "id": "rct2.scenery_wall.wallcbpc",
    "authors": [
        "Chris Sawyer",
        "Simon Foster"
    ],
    "version": "1.0",
    "originalId": "0A188F83|WALLCBPC|98C6D52C",
    "sourceGame": "rct2",
    "objectType": "scenery_wall",
    "properties": {
        "isDoor": true,
        "hasSecondaryColour": true,
        "hasTertiaryColour": true,
        "doorSound": 2,
        "height": 4,
        "price": 250,
        "sceneryGroup": "rct2.scenery_group.scgwalls"
    },
    "images": [
        "$RCT2:OBJDATA/WALLCBPC.DAT[0..35]"
    ],
    "strings": {
        "name": {
            "en-GB": "Portcullis Door",
            "fr-FR": "Porte coulissante",
            "de-DE": "Falltür",
            "es-ES": "Puerta rastrillo",
            "it-IT": "Saracinesca",
            "nl-NL": "Muur met valhek",
            "sv-SE": "Fällgallerdörr",
            "ko-KR": "성문",
            "zh-CN": "升降闸门",
            "zh-TW": "升降閘門",
            "pt-BR": "Porta Corrediça",
            "cs-CZ": "Padací brána",
            "ja-JP": "落とし門のドア",
            "pl-PL": "Krata",
            "ru-RU": "Решётчатая дверь",
            "eo-ZZ": "Herspordo",
            "ca-ES": "Porta de reixes",
            "fi-FI": "Laskuportin ovi",
            "gl-ES": "Porta de grade levadiza",
            "hu-HU": "Csapórácsos kapu"
        }
    }
}
