<actor type="draegoni female" id="41">
	<skin>./meshes/draegoni_female.dds</skin>
	<mesh>./meshes/draegoni_female.cmf</mesh>
	<skeleton>./skeletons/medium.csf</skeleton>
	<actor_scale>1.07</actor_scale>
	<defaults>
		<shirt>
			<mesh>./meshes/torso1_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso2">
			<mesh>./meshes/torso2_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso3">
			<mesh>./meshes/torso3_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso4">
			<mesh>./meshes/torso4_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso5">
			<mesh>./meshes/torso5_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso6">
			<mesh>./meshes/torso6_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso7">
			<mesh>./meshes/torso7_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso8">
			<mesh>./meshes/torso8_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso9">
			<mesh>./meshes/torso9_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso10">
			<mesh>./meshes/torso10_humanf.cmf</mesh>
		</shirt>
		<shirt group="torso11">
			<mesh>./meshes/torso11_humanf.cmf</mesh>
		</shirt>		
		<legs>
			<mesh>./meshes/legs1_humanf.cmf</mesh>
		</legs>
		<legs group="legs2">
			<mesh>./meshes/legs2_humanf.cmf</mesh>
		</legs>
		<legs group="legs3">
			<mesh>./meshes/legs3_humanf.cmf</mesh>
		</legs>
		<legs group="legs4">
			<mesh>./meshes/legs4_humanf.cmf</mesh>
		</legs>		
		<boots group="boots1">
			<mesh>./meshes/boots1_humanf.cmf</mesh>
		</boots>
		<boots group="boots2">
			<mesh>./meshes/boots2_humanf.cmf</mesh>
		</boots>
		<boots group="boots3">
			<mesh>./meshes/boots3_humanf.cmf</mesh>
		</boots>
		<boots group="boots4">
			<mesh>./meshes/boots4_humanf.cmf</mesh>
		</boots>		
		<shield group="quiver1">
			<mesh>./meshes/quiver1_humanf.cmf</mesh>
			<glow>none</glow>
		</shield>
		<shield group="quiver2">
			<mesh>./meshes/quiver2_humanf.cmf</mesh>
		</shield>
		<neck group="1">
			<mesh>./meshes/medallion01.cmf</mesh>
		</neck>
		<neck group="2">
			<mesh>./meshes/medallion02.cmf</mesh>
		</neck>	
		<neck group="3">
			<mesh>./meshes/medallion03.cmf</mesh>
		</neck>
		<neck group="4">
			<mesh>./meshes/medallion04.cmf</mesh>
		</neck>			
	</defaults>

	&standard_players;

<hair color="blue" id="6">./meshes/hair_draegoniblue.dds</hair>
<hair color="green" id="7">./meshes/hair_draegonigreen.dds</hair>
<hair color="purple" id="8">./meshes/hair_draegonipurple.dds</hair>

	<head number="1">
		<mesh>./meshes/head1_draegonif.cmf</mesh>
		<skin></skin>
		<glow>none</glow>
	</head>
	<head number="2">
		<mesh>./meshes/head2_draegonif.cmf</mesh>
		<skin></skin>
		<glow>none</glow>
	</head>
	<head number="3">
		<mesh>./meshes/head3_draegonif.cmf</mesh>
		<skin></skin>
		<glow>none</glow>
	</head>
	<head number="4">
		<mesh>./meshes/head4_draegonif.cmf</mesh>
		<skin></skin>
		<glow>none</glow>
	</head>
	<head number="5">
		<mesh>./meshes/head1_draegonif.cmf</mesh>
		<skin></skin>
		<glow>none</glow>
	</head>	

		

	<hskin color="brown">
		<hands>./meshes/hands_draegoniblue.dds</hands>
		<head>./meshes/head_draegonifblue.dds</head>
		<arms>./meshes/arms_skindf_blue.dds</arms>
		<torso>./meshes/torso_skindf_blue.dds</torso>		
	</hskin>
	<hskin color="normal">
		<hands>./meshes/hands_draegonigreen.dds</hands>
		<head>./meshes/head_draegonifgreen.dds</head>
		<arms>./meshes/arms_skindf_green.dds</arms>
		<torso>./meshes/torso_skindf_green.dds</torso>		
	</hskin>
	<hskin color="pale">
		<hands>./meshes/hands_draegonipurple.dds</hands>
		<head>./meshes/head_draegonifpurple.dds</head>
		<arms>./meshes/arms_skindf_purple.dds</arms>
		<torso>./meshes/torso_skindf_purple.dds</torso>		
	</hskin>
	<hskin color="tan">
		<hands>./meshes/hands_draegonired.dds</hands>
		<head>./meshes/head_draegonifred.dds</head>
		<arms>./meshes/arms_skindf_red.dds</arms>
		<torso>./meshes/torso_skindf_red.dds</torso>		
	</hskin>
	<hskin color="white">
		<hands>./meshes/hands_draegoniwhite.dds</hands>
		<head>./meshes/head_draegonifwhite.dds</head>
		<arms>./meshes/arms_skindf_white.dds</arms>
		<torso>./meshes/torso_skindf_white.dds</torso>		
	</hskin>	
	<sounds>
		<battlecry>Battlecry Female1</battlecry>
		<walk scale="0.2"></walk> 
		<pain1>Pain Female</pain1>
		<die1>Die Female</die1>
		<die2>Die Female</die2>			
	</sounds>
</actor>
