<!-- Client sounds (These are linked directly by their names - Do not change their names!)

Valid client sound names (not case sensitive):
	"Login Error"
	"Connected"
	"Disconnected"
	"Get Item"
	"Drag Item"
	"Drop Item"
	"Icon Click"
	"Window Close"
	"Button Click"
	"BagCreate"
	"BagRemove"
-->
<sound name = "Login Error">
	<variant>
		<main_sound>sound/teleport_out.ogg</main_sound>
		<gain>0.8</gain>
	</variant>
	<positional>0</positional>
	<loops>1</loops>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
	
</sound>
<sound name = "Connected">
	<variant>
		<main_sound>sound/teleport_in.ogg</main_sound>
		<gain>0.8</gain>
	</variant>
	<positional>0</positional>
	<loops>1</loops>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
	
</sound>
<sound name = "Disconnected">
	<variant>
		<main_sound>sound/teleport_out.ogg</main_sound>
		<gain>0.8</gain>
	</variant>
	<positional>0</positional>
	<loops>1</loops>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
	
</sound>
<sound name = "Get Item">
	<variant>
		<main_sound>sound/inventory07.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Drag Item">
	<variant>
		<main_sound>sound/inventory05.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Drop Item">
	<variant>
		<main_sound>sound/inventory04.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Icon Click">
	<variant>
		<main_sound>sound/inventory01.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Window Close">
	<variant>
		<main_sound>sound/inventory06.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Button Click">
	<variant>
		<main_sound>sound/inventory03.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "BagCreate">
	<variant>
		<main_sound>sound/bag-drop01.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>	
<sound name = "BagRemove">
	<variant>
		<main_sound>sound/bag-take01.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>	
<!-- Item sounds -->
<sound name = "Eat Crunchy">
	<variant>
		<main_sound>sound/item_eatbones.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Eat Soft">
	<variant>
		<main_sound>sound/item_eatmeat.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Read">
	<variant>
		<main_sound>sound/item_pageturn.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "Drink">
	<variant>
		<main_sound>sound/item_drink.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>client</type>
</sound>
<sound name = "alert1">
	<variant>
		<main_sound>sound/inventory02.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>warnings</type>
</sound>
<sound name = "alert2">
	<variant>
		<main_sound>sound/inventory07.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>warnings</type>
</sound>
<sound name = "alert3">
	<variant>
		<main_sound>sound/inventory03.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>warnings</type>
</sound>
<sound name = "alert4">
	<variant>
		<main_sound>sound/sheep.ogg</main_sound>
	</variant>
	<distance>35</distance>
	<priority>3</priority>
	<type>warnings</type>
</sound>
