<?xml version="1.0" encoding="UTF-8"?>
<root>
   <options>
      <full_screen>
         <name>Full Screen</name>
         <desc>Changes between full screen and windowed mode</desc>
      </full_screen>
      <shadows_on>
         <name>Shadows</name>
         <desc>Toggles the shadows</desc>
      </shadows_on>
      <use_shadow_mapping>
         <name>Shadow Mapping</name>
         <desc>If you want to use some better quality shadows, enable this. It will use more resources, but look prettier.</desc>
      </use_shadow_mapping>
      <render_fog>
         <name>Render Fog</name>
         <desc>Toggles fog rendering.</desc>
      </render_fog>
      <poor_man>
         <name>Poor Man</name>
         <desc>Toggles the poor man option for slower systems</desc>
      </poor_man>
      <show_reflection>
         <name>Show Reflections</name>
         <desc>Toggle the reflections</desc>
      </show_reflection>
      <no_adjust_shadows>
         <name>Don't Adjust Shadows</name>
         <desc>If enabled, tell the engine not to disable the shadows if the frame rate is too low.</desc>
      </no_adjust_shadows>
      <clouds_shadows>
         <name>Cloud Shadows</name>
         <desc>The clouds shadows are projected on the ground, and the game looks nicer with them on.</desc>
      </clouds_shadows>
      <show_fps>
         <name>Show FPS</name>
         <desc>Show the current frames per second in the corner of the window</desc>
      </show_fps>
      <use_mipmaps>
         <name>Mipmaps</name>
         <desc>Mipmaps is a texture effect that blurs the texture a bit - it may look smoother and better, or it may look worse depending on your graphics driver settings and the like.</desc>
      </use_mipmaps>
      <use_point_particles>
         <name>Point Particles</name>
         <desc>Some systems will not support the new point based particles in EL. Disable this if your client complains about not having the point based particles extension.</desc>
      </use_point_particles>
      <particles_percentage>
         <name>Particle Percentage</name>
         <desc>If you experience a significant slowdown when particles are nearby, you should consider lowering this number.</desc>
      </particles_percentage>
      <use_vertex_array>
         <name>Vertex Array</name>
         <desc>Toggle the use of the vertex array</desc>
      </use_vertex_array>
      <use_vertex_buffers>
         <name>Vertex Buffer Objects</name>
         <desc>Toggle the use of the vertex buffer objects</desc>
      </use_vertex_buffers>
      <mouse_limit>
         <name>Mouse Limit</name>
         <desc>You can increase the mouse sensitivity and cursor changing by adjusting this number to lower numbers, but usually the FPS will drop as well!</desc>
      </mouse_limit>
      <normal_camera_rotation_speed>
         <name>Camera Rotation Speed</name>
         <desc>Set the speed the camera rotates</desc>
      </normal_camera_rotation_speed>
      <fine_camera_rotation_speed>
         <name>Fine Rotation Speed</name>
         <desc>Set the fine camera rotation speed (when holding shift+arrow key)</desc>
      </fine_camera_rotation_speed>
      <name_text_size>
         <name>Name Text Size</name>
         <desc>Set the size of the players name text</desc>
      </name_text_size>
      <chat_text_size>
         <name>Chat Text Size</name>
         <desc>Sets the size of the normal text</desc>
      </chat_text_size>
      <name_font>
         <name>Name Font</name>
         <desc>Change the type of font used for the name</desc>
      </name_font>
      <chat_font>
         <name>Chat Font</name>
         <desc>Set the type of font used for normal text</desc>
      </chat_font>
      <enable_sound>
         <name>Enable Sound Effects</name>
         <desc>Turn sound effects on/off</desc>
      </enable_sound>
      <enable_music>
         <name>Enable Music</name>
         <desc>Turn music on/off</desc>
      </enable_music>
      <sound_gain>
         <name>Sound Gain</name>
         <desc>Adjust the sound effects volume</desc>
      </sound_gain>
      <music_gain>
         <name>Music Gain</name>
         <desc>Adjust the music volume</desc>
      </music_gain>
      <sit_lock>
         <name>Sit Lock</name>
         <desc>Enable this to prevent your character from moving by accident when you are sitting.</desc>
      </sit_lock>
      <item_window_on_drop>
         <name>Item Window On Drop</name>
         <desc>Toggle whether the item window shows when you drop items</desc>
      </item_window_on_drop>
      <view_digital_clock>
         <name>Digital Clock</name>
         <desc>Toggle the digital clock</desc>
      </view_digital_clock>
      <show_stats_in_hud>
         <name>Stats In HUD</name>
         <desc>Toggle showing stats in the HUD</desc>
      </show_stats_in_hud>
      <show_help_text>
         <name>Help Text</name>
         <desc>Enable tooltips.</desc>
      </show_help_text>
      <relocate_quickbar>
         <name>Relocate Quickbar</name>
         <desc>Set whether you can move the quickbar</desc>
      </relocate_quickbar>
      <compass_north>
         <name>Compass Direction</name>
         <desc>Set the compass direction for a static compass</desc>
      </compass_north>
      <auto_afk_time>
         <name>AFK Time</name>
         <desc>The idle time in minutes before the AFK auto message</desc>
      </auto_afk_time>
      <afk_message>
         <name>AFK Message</name>
         <desc>Set the AFK message</desc>
      </afk_message>
      <afk_local>
         <name>Save Local Chat Messages When AFK</name>
         <desc>When you go AFK, local chat messages are counted and saved as well as PMs</desc>
      </afk_local>
      <use_global_ignores>
         <name>Global Ignores</name>
         <desc>Global ignores is a list with people that are well known for being nasty, so we put them into a list (global_ignores.txt). Enable this to load that list on startup.</desc>
      </use_global_ignores>
      <save_ignores>
         <name>Save Ignores</name>
         <desc>Toggle saving of the local ignores list on exit.</desc>
      </save_ignores>
      <use_global_filters>
         <name>Global Filter</name>
         <desc>Toggle the use of global text filters.</desc>
      </use_global_filters>
      <caps_filter>
         <name>Caps Filter</name>
         <desc>Toggle the caps filter</desc>
      </caps_filter>
      <server_address>
         <name>Server Address</name>
         <desc>The address of the EL server</desc>
      </server_address>
      <server_port>
         <name>Server Port</name>
         <desc>Where on the server to connect.</desc>
      </server_port>
      <username>
         <name>Username</name>
         <desc>Your user name here</desc>
      </username>
      <password>
         <name>Password</name>
         <desc>Put your password here</desc>
      </password>
      <log_chat>
         <name>Log Messages</name>
         <desc>Log messages from the server (chat, harvesting events, GMs, etc)</desc>
      </log_chat>
      <language>
         <name>Language</name>
         <desc>Set the language for interface and game manual (need restart): en (english), pl (polski), pt (portugues), es (español), de (deutsche), fr (française), nl (nederlandse), tr (türkçe), hu (magyar).</desc>
      </language>
      <browser>
         <name>Browser</name>
         <desc>Location of your web browser (Windows users leave blank to use default browser)</desc>
      </browser>
      <windowed_chat>
         <name>Use Windowed Chat</name>
         <desc>How do you want your chat to be displayed?</desc>
      </windowed_chat>
      <write_ini_on_exit>
         <name>Save INI</name>
         <desc>Save options when you quit</desc>
      </write_ini_on_exit>
      <ati_click_workaround>
         <name>ATI Bug</name>
         <desc>If you are using an ATI card and don't move when you click, try this option to work around a bug in their drivers</desc>
      </ati_click_workaround>
      <use_alpha_border>
         <name>Alpha Border</name>
         <desc>Toggle the use of alpha borders</desc>
      </use_alpha_border>
      <use_alpha_banner>
         <name>Alpha Behind Name/Health Text</name>
         <desc>Toggle the use of an alpha background to name/health banners</desc>
      </use_alpha_banner>
      <use_floating_messages>
         <name>Floating Messages</name>
         <desc>Toggles the use of floating experience messages and other graphical enhancements</desc>
      </use_floating_messages>
      <local_chat_separate>
         <name>Separate Local Chat</name>
         <desc>Should local chat be separate?</desc>
      </local_chat_separate>
      <guild_chat_separate>
         <name>Separate Guild Chat</name>
         <desc>Should guild chat be separate?</desc>
      </guild_chat_separate>
      <server_chat_separate>
         <name>Separate Server Messages</name>
         <desc>Should the messages from the server be separate?</desc>
      </server_chat_separate>
      <mod_chat_separate>
         <name>Separate Moderator Chat</name>
         <desc>Should moderator chat be separated from the rest?</desc>
      </mod_chat_separate>
      <highlight_tab_on_nick>
         <name>Highlight Tabs On Name</name>
         <desc>Should tabs be highlighted when someone mentions your name?</desc>
      </highlight_tab_on_nick>
      <isometric>
         <name>Use Isometric View</name>
         <desc>Toggle the use of isometric (instead of perspective) view</desc>
      </isometric>
      <perspective>
         <name>Perspective</name>
         <desc>The degree of perspective distortion. Change if your view looks odd.</desc>
      </perspective>
      <near_plane>
         <name>Near Plane Distance</name>
         <desc>The distance of the near clipping plane to your actor</desc>
      </near_plane>
      <buddy_log_notice>
         <name>Log Buddy Sign On/Off</name>
         <desc>Toggle whether to display notices when people on your buddy list log on or off</desc>
      </buddy_log_notice>
      <data_dir>
         <name>Data Directory</name>
         <desc>Place where we keep our data. Can only be changed with a Client restart.</desc>
      </data_dir>
      <video_mode>
         <name>Video Mode</name>
         <desc>The video mode you wish to use</desc>
      </video_mode>
      <limit_fps>
         <name>Limit FPS</name>
         <desc>Limit the frame rate to reduce load on the system</desc>
      </limit_fps>
      <gamma>
         <name>Gamma</name>
         <desc>How bright your display should be.</desc>
      </gamma>
      <render_skeleton>
         <name>Render Skeleton</name>
         <desc>Render the Cal3d skeletons.</desc>
      </render_skeleton>
      <render_mesh>
         <name>Render Mesh</name>
         <desc>Render the meshes</desc>
      </render_mesh>
      <shadow_map_size>
         <name>Shadow Map Size</name>
         <desc>This parameter determines the quality of the shadow maps. You should as minimum set it to 512.</desc>
      </shadow_map_size>
      <use_old_clicker>
         <name>Mouse Bug</name>
         <desc>If the above option doesn't move you when you click, try this one</desc>
      </use_old_clicker>
      <use_frame_buffer>
         <name>Toggle Frame Buffer Support</name>
         <desc>Toggle frame buffer support. At the moment frame buffer is only used for reflections.</desc>
      </use_frame_buffer>
      <use_clipboard>
         <name>Use Clipboard For Pasting</name>
         <desc>Use CLIPBOARD for pasting (as e.g. GNOME does) or use PRIMARY cutbuffer (as xterm does)</desc>
      </use_clipboard>
      <use_compiled_vertex_array>
         <name>Compiled Vertex Array</name>
         <desc>Some systems will not support the new compiled vertex array in EL. Disable this if some 3D objects do not display correctly.</desc>
      </use_compiled_vertex_array>
      <show_statbars_in_hud>
         <name>StatBars In HUD</name>
         <desc>Toggle showing statbars in the HUD. Needs Stats in HUD</desc>
      </show_statbars_in_hud>
      <autoupdate>
         <name>Automatic Updates</name>
         <desc>Toggles whether updates are automatically downloaded.</desc>
      </autoupdate>
      <windows_on_top>
         <name>Windows On Top</name>
         <desc>Allows the Manufacture, Storage and Inventory windows to appear above the map and console.</desc>
      </windows_on_top>
      <use_eye_candy>
         <name>Enable Eye Candy</name>
         <desc>Toggles most visual effects, like spells' and harvesting events'</desc>
      </use_eye_candy>
   </options>
</root>
